And finding a cure for cancer is definitely lvl 80.
My daily reading usually does not include anything from Science or Nature, but this article stood out among all the other academia mumble-jumbos. In a nut shell, the paper described a software that evaluates protein conformations faster than any existing computer. How? By taking advantage of human brain’s immense cognitive power. Researchers found that even a casual player (non-biochemist) can solve complex protein folding problems much faster than a computer. (Ars has some very good background info explaining the biology aspect of the paper, take a look if you are unfamiliar with terms like amino-acid and hydrophilicity)
So a game called FoldIt is devised to takes advantage of of people’s boredom. A series of incrementally difficult scenarios teaches players the basic mechanics of the game, then real data is streamed from online for player to solve. Results are sent back for cumulative analysis. So far, the result looks wonderfully promising. It turns out, our monkey brains can easily out-perform a cluster of Intel i7s, both in accuracy and speed.
In the US, 200,000 Million (200Billion) hours are spent in front of a television, each year. A total of 500 million hours were spent in Second Life in 2009, and a mere 100 million hours was spent in creating the entire Wikipedia. Perhaps we can cure cancer in a week if we all just skip our weekly quota of Grey’s Anatomy?




Even though snow should be white, it doesn’t hurt to give it some tone to communicate the extreme coldness. Blue works well in this case.
Wow, the team is doing a great job with facial animation. This looks like a very somber scene, so it calls for some gloomy color. I also added a dark gradient from the top, anime style. Split toning is used to maintain the skintone while pushing the background to a cool blue.
I am speculating here, but I wanted to create a contrast between the safety of the warm tent and the harsh cold outside. So things close to the fire is made warmer, things further away is pushed to a chilling blue. The histogram is also very left-biased (dark), so I brightened up the image a bit.
Here, our main character isn’t emphasized enough in this (what I assume would be) high motion scene due to the similarity in color. I added a warming filter to highlight Sintel to convey the classic warm-vs-cold, good-vs-evil, light-vs-dark concept.
Just added some warmth to make the image look a bit more organic and less CG.