Posts Tagged ‘ work ’
Two new screenshots… [ READ MORE ]
So this is what has been keeping me busy: “OceanViz” is a realtime visualization application running on Blender 2.49a’s build-in game engine. I, along with a few other artists, created this visualization as part of a research project at the University of British Columbia’s Fisheries Centre in Canada. Have I been promoting this project to death? [ READ MORE ]