Archive for November, 2009
Movie making is an expensive business. Blender Foundation’s upcoming short film Sintel is no different. Luckily the Dutch Film Funds had just approved another grant to help extend the project to June 2010, this much-needed funding might even allowing them to hire more artists. Seriously, if you haven’t pre-ordered the DVD, do it! For 34.00 [ READ MORE ]
For those of you following the Blender development scene, you might realize we have reached a remarkable milestone today. The Blender source code has had its 25000th revision on November 29th, 2009. This means since October 2002, when Blender was released as an open source package, twenty-five-thousand individual commits had been made towards the [ READ MORE ]
Today I will present a simple graphical guide to build Blender 2.5 on a Windows computer. A lot of the instructions just need to be done one time, once you have a building environment setup, updating the build is a *really* simple process. But if you just want a cutting-edge daily release, you can find [ READ MORE ]
As you probably heard by now, Blender 2.5 Alpha 0 is scheduled to be released sometime tomorrow. Meanwhile, there are already ‘unofficial’ builds popping up all over the place. My contribution towards this Blender 2.5 frenzy is a 64bit Windows Build of Blender 2.5 Alpha 0, made with Visual Studio 2008. Edit: Alpha 0 is [ READ MORE ]