Lately in my attempt to juggle many tasks and getting things done as fast as possible, I have become increasingly frustrated at some of the current UI implementations, some are pointless, some are ugly, some are a pain to use. And often it’s the combination of all 3. For once, I am not talking about Blender. This is a general rant on the various softwares I encounter every day.
Part 1: The diminishing vertical space
How much time do you spend watching movies on the computer screen? And how much time do you spend browsing the net? If your answer is in favor of the web browsing, then help me understand why is widescreen still a popular choice for laptops and netbooks, where the focus is suppose to be work, and not play?
And if we agree that widescreen is a bad idea for working with text (reading webs and writing emails, etc), then why do applications still like to hog up vertical screen space so much? And no, a 1280×800 screen can NOT fit two pages of point 11 text side-by-side, so don’t even try that argument.

On a 13 inch laptop, the ever popular resolution seems to be 1280×800. If you are browsing with IE8 running on Win 7, (Firefox is not any better when it comes to this), out of the 800 vertical pixels, 185 pixels are taken up by the UI elements, shrinking the viewable content to a diminutive 615 pixel! For a netbook it’s worse, browsing without fullscreen is almost like looking out a slit. Sure you can scroll up and down to view the content. But why make the user work for it when the application can simply condense the UI element?
Google Chrome seems to have the right idea about this: out of the box uses a reasonable 64 pixel of vertical space, leaving the rest for CONTENT. A few pixels might not seems like a big deal, but when you are working on a small screen, every pixel needs to do something useful!

Man I am bitter today…