The rendering time is really not that bad at all in Cycles. Each frame took about 10 minutes at 1920×1080. This is rendered on a GTX 570 GPU using CUDA. If i were to render with the CPU, each frame would have taken more than an hour on a quadcore.
The first 3 images are straight out of Cycles, with some minor adjustment using composite nodes. There are no further post-processing.
The last image is rendered in cycles, and then rendered in Blender-internal again to get the motion-blur vector. Then the two images are combined for that motion-blurred look.
I have the XFX 570, but it really doesn’t matter since the performance for all those are within 5% of each other.
Look into the GTX 560, it’s a card that is just as fast* as the 570 in cycles rendering, at half the cost.
*Technical Detail: The reason why it’s just as fast is because the current cycles implementation is very GPU memory-bandwidth intensive, and less dependent on the shader core performance. so if you want the best performance, look for a card with high memory bandwidth. THe 560 and the 570 has the exact same memory performance: http://en.wikipedia.org/wiki/GeForce_500_Series
Thank you Mike :)
I just DL’d and rendered your “BMW1M-MikePan.blend”. It looks amazing!
Render Time: 5 min 36 sec
CPU: AMD 1090T Black Edition Hexacore @3.2Ghz
Memory: 16GB
GPU: Radeon 6950 1GB
OS: Windows 7 64bit.
No settings were tweaked. Rendered as is. Awesome .blend!
Sorry double post.
When I found out how to GPU render, I did that as well, however textures were missing from the final product.
Time: 1 min 32 sec
Guys 1 frame took 1-5 min?
how long (ofc +/-) take small animation (camera move) about 100 frames ?
I am one of the administrators of VIDYUTH ’12. We are all prepared for your Blender blast :)
Awesome ! how much time per render?
The rendering time is really not that bad at all in Cycles. Each frame took about 10 minutes at 1920×1080. This is rendered on a GTX 570 GPU using CUDA. If i were to render with the CPU, each frame would have taken more than an hour on a quadcore.
The first 3 images are straight out of Cycles, with some minor adjustment using composite nodes. There are no further post-processing.
The last image is rendered in cycles, and then rendered in Blender-internal again to get the motion-blur vector. Then the two images are combined for that motion-blurred look.
which of all these do you have https://www.google.com/search?q=GTX+570&tbm=shop&hl=en&aq=f ? im looking for a good card to buy for gpu rendering , the most important for it its the quantity of cuda cores right ? more you have better it ?. What you think about this one http://www.google.com/products/catalog?q=GeForce+GTX+460&hl=en&um=1&ie=UTF-8&tbm=shop&cid=4179884200633879389&sa=X&ei=vq_sTs-AAcXZ0QGyh_jqCQ&ved=0CIEBEPMCMAA ?
I have the XFX 570, but it really doesn’t matter since the performance for all those are within 5% of each other.
Look into the GTX 560, it’s a card that is just as fast* as the 570 in cycles rendering, at half the cost.
*Technical Detail: The reason why it’s just as fast is because the current cycles implementation is very GPU memory-bandwidth intensive, and less dependent on the shader core performance. so if you want the best performance, look for a card with high memory bandwidth. THe 560 and the 570 has the exact same memory performance: http://en.wikipedia.org/wiki/GeForce_500_Series
Thank you Mike :)
I just DL’d and rendered your “BMW1M-MikePan.blend”. It looks amazing!
Render Time: 5 min 36 sec
CPU: AMD 1090T Black Edition Hexacore @3.2Ghz
Memory: 16GB
GPU: Radeon 6950 1GB
OS: Windows 7 64bit.
No settings were tweaked. Rendered as is. Awesome .blend!
Sorry double post.
When I found out how to GPU render, I did that as well, however textures were missing from the final product.
Time: 1 min 32 sec
Guys 1 frame took 1-5 min?
how long (ofc +/-) take small animation (camera move) about 100 frames ?
I am one of the administrators of VIDYUTH ’12. We are all prepared for your Blender blast :)