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	<title>Comments on: Animating the beast</title>
	<atom:link href="http://blog.mikepan.com/animating-the-beast/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.mikepan.com/animating-the-beast/</link>
	<description>making visuals with technology</description>
	<lastBuildDate>Mon, 06 Sep 2010 21:42:37 +0000</lastBuildDate>
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		<title>By: djallalnamri</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-202</link>
		<dc:creator>djallalnamri</dc:creator>
		<pubDate>Fri, 01 Jan 2010 22:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-202</guid>
		<description>exquisit!
and to think that blender is free is simply astounding!</description>
		<content:encoded><![CDATA[<p>exquisit!<br />
and to think that blender is free is simply astounding!</p>
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		<title>By: mike pan</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-200</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Fri, 01 Jan 2010 00:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-200</guid>
		<description>@BileyG, I use sub-surf extensively for modeling, so generating a low-poly car shouldn&#039;t be hard at all.  Nice driving game by the way!  It&#039;s refreshing to see a completed Blender game.</description>
		<content:encoded><![CDATA[<p>@BileyG, I use sub-surf extensively for modeling, so generating a low-poly car shouldn&#8217;t be hard at all.  Nice driving game by the way!  It&#8217;s refreshing to see a completed Blender game.</p>
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	<item>
		<title>By: Cardin</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-197</link>
		<dc:creator>Cardin</dc:creator>
		<pubDate>Thu, 31 Dec 2009 10:49:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-197</guid>
		<description>It is very beautiful. Clean, yet not sharp. Smooth and well-blended [lol], if only all cars looked like this. =D</description>
		<content:encoded><![CDATA[<p>It is very beautiful. Clean, yet not sharp. Smooth and well-blended [lol], if only all cars looked like this. =D</p>
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		<title>By: Harmony</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-196</link>
		<dc:creator>Harmony</dc:creator>
		<pubDate>Wed, 30 Dec 2009 15:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-196</guid>
		<description>Your work is nice and it will do beginners good if you write a tutorial on it</description>
		<content:encoded><![CDATA[<p>Your work is nice and it will do beginners good if you write a tutorial on it</p>
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		<title>By: bileyg</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-194</link>
		<dc:creator>bileyg</dc:creator>
		<pubDate>Wed, 30 Dec 2009 06:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-194</guid>
		<description>That&#039;s really great! 3d car models are my favorite art. It&#039;ll be interesting to see animation. I&#039;ll visit this page again to see the movie. 
And what about lowpoly. Do you produce lowpoly cars?</description>
		<content:encoded><![CDATA[<p>That&#8217;s really great! 3d car models are my favorite art. It&#8217;ll be interesting to see animation. I&#8217;ll visit this page again to see the movie.<br />
And what about lowpoly. Do you produce lowpoly cars?</p>
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	<item>
		<title>By: Rounin</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-193</link>
		<dc:creator>Rounin</dc:creator>
		<pubDate>Wed, 30 Dec 2009 04:07:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-193</guid>
		<description>That looks nice, one of the best blender internal shots.  Can&#039;t wait to see how the animation looks.</description>
		<content:encoded><![CDATA[<p>That looks nice, one of the best blender internal shots.  Can&#8217;t wait to see how the animation looks.</p>
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	<item>
		<title>By: Rodrigo</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-191</link>
		<dc:creator>Rodrigo</dc:creator>
		<pubDate>Tue, 29 Dec 2009 22:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-191</guid>
		<description>WOOOOOOOOOOW!! great work!!</description>
		<content:encoded><![CDATA[<p>WOOOOOOOOOOW!! great work!!</p>
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	<item>
		<title>By: zdreamonz</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-190</link>
		<dc:creator>zdreamonz</dc:creator>
		<pubDate>Tue, 29 Dec 2009 19:45:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-190</guid>
		<description>great work!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>great work!!!!!!!!!!</p>
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	<item>
		<title>By: mike pan</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-189</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Tue, 29 Dec 2009 19:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-189</guid>
		<description>Okay so the general consensus is that the depth of field is too shallow.  I can accept that.  (But in my defense, this is part of an animation, and I feel that DoF helps to tell the story, though it does look strange in a still image)

I will post the source file in a month or two.  Meanwhile, I have posted my setup here: http://blenderartists.org/forum/showthread.php?t=174417</description>
		<content:encoded><![CDATA[<p>Okay so the general consensus is that the depth of field is too shallow.  I can accept that.  (But in my defense, this is part of an animation, and I feel that DoF helps to tell the story, though it does look strange in a still image)</p>
<p>I will post the source file in a month or two.  Meanwhile, I have posted my setup here: <a href="http://blenderartists.org/forum/showthread.php?t=174417" rel="nofollow">http://blenderartists.org/forum/showthread.php?t=174417</a></p>
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	<item>
		<title>By: jack</title>
		<link>http://blog.mikepan.com/animating-the-beast/#comment-188</link>
		<dc:creator>jack</dc:creator>
		<pubDate>Tue, 29 Dec 2009 19:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=309#comment-188</guid>
		<description>too much dof. still great looking shader and lighting. be kind and share how you did it. :)</description>
		<content:encoded><![CDATA[<p>too much dof. still great looking shader and lighting. be kind and share how you did it. :)</p>
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