BMW 335i Coupe: A Blender sports car
It’s finally finished! I cleaned up model quite a bit and is starting the animation process. Meanwhile, here is the latest renderings.
The car is modeled and rendered entirely in Blender 2.5. Render time is around 20 minutes at 3200×2400.
A few of you asked me how I setup the material/lighting/rendering options. Without releasing the Blender file (yet), here is a screenshot that might help:
From left to right, you can see the world settings, world texture settings, car body material, and finally car body texture.
PS: Happy New Year!



That’s a really nice job! My only crit is that there seems to be a chrome-like emblem missing on the front quarter-panels. I think it denotes the model or something (LS, LE, etc.).
LuxRender version will look 10x better, try it.
What trick did you use to render the front light (in circle shape) ?
@anonymous
But it will cost lot of time and will result in lot of noise
Regarding LuxRender, I agree. But it will also take 100x longer to render, right? :D
Kernon, you are right I am missing a signal light there (among other things), but this will do for now…
@guillaume , I actually modeled the interior of the headlights, and combine that a plenty of refractive and reflective material to get that shiny look.
Using textures would make it look flat, especially in animations.
@mike pan If I recall correctly, that kind of headlight is composed of a led and a circular tube. Before from the head light, the light must scater through the tube (which have multiples faces). Did you model the led and the tube, or did you only model the tube as a tore with EMIT > 0 ?
Thanks ;) (And btw, really great modeling job)
I just set the Emit to 5 for the LED ring. (Type it in, the slider doesn’t go that far).
thanks for sharing this knowledge.
At least share a .blend with the light and material setup. :)
Hi man!!! just wanted to say it is a really great job. I am new in blender (and i didn’t use any 3d program before) but i want to learn. I got to this page and i was amazed. Can i ask you something? but don´t laugh (i´m new). Did you model the car as one big piece and then edited the vertices? or you made by separate pannels and then join them? i will be happy if you can answer. Thanks. (Sorry for my bad english, it’s not my official language)