Lights: key light is a sun coming from camera left, very low on the horizon. There is another lamp light at the bottom right corner, accenting the details of the lower bumper.
Material is your typical Blender material with ray-traced reflection enabled. No textures or nodes yet. (meaning no metallic micro-speckles yet)
Rendering is pretty fast at a mere 4 minutes on a Core 2 Quad.
Dude that’s awesome. How long did the render take?
Thats a great shot. Can you talk a bit about your light rig, and shaders?
Lights: key light is a sun coming from camera left, very low on the horizon. There is another lamp light at the bottom right corner, accenting the details of the lower bumper.
Material is your typical Blender material with ray-traced reflection enabled. No textures or nodes yet. (meaning no metallic micro-speckles yet)
Rendering is pretty fast at a mere 4 minutes on a Core 2 Quad.
that grill is really awesome.
please make a tutorial about it.
:)
what a nice shader/material you got there ;)
can you show your material setup?please …