mike's digital anthology

making visuals with technology

Posts Tagged ‘ blender ’

Another test render

  • December 19th, 2009
  • Posted in Uncategorized
  • By mike pan

I added a few details during my spare time yesterday.  Exterior modeling is now complete except for the rim, headlights, foglights and tail lights. [ READ MORE ]

Car modeling excercise: first render

  • December 14th, 2009
  • Posted in Uncategorized
  • By mike pan

The reason why it’s such a tight crop (and lit with low key light) is because the rest of car aren’t detailed yet. :D Edit: first beauty render [ READ MORE ]

Quick Update on the BMW-3

  • December 11th, 2009
  • Posted in Uncategorized
  • By mike pan

Completed the rough outline for the shell.  Still need some nip/tuck here and there… [ READ MORE ]

Modeling a BMW

  • December 8th, 2009
  • Posted in Uncategorized
  • By mike pan

Inspired by the Jonathan’s video tutorial, I wanted to try my hands on car-modeling as well.  Not a big fan of supercars, I ended up picking something relatively mainstream: a BMW 335i coupe.  How am I doing so far? [ READ MORE ]

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