Posts Tagged ‘ car ’
Wow, a project I actually finished! Since I started working on this car project, I’ve been getting a lot of positive feedback which really helped me move the project forward. It’s only fair that I return the favor and share a bit of what I learned here. (The full scene file including model, lighting, material [ READ MORE ]
What a learning experience! I know the car is far from complete, it’s still missing a lot of the trimmings and details, but the model should be good enough for a quick animation. So without further ado, here is the packed Blender file of the BMW. [ READ MORE ]
It’s finally finished! I cleaned up model quite a bit and is starting the animation process. Meanwhile, here is the latest renderings. The car is modeled and rendered entirely in Blender 2.5. Render time is around 20 minutes at 3200×2400. A few of you asked me how I setup the material/lighting/rendering options. Without releasing the Blender file [ READ MORE ]
When I started working on a car model, I had no intention of animating it. But after seeing Blender 2.5 being able to crank out gorgeous frames after frames at insanely high speed, it would be a waste not to at least attempt to make an animation out of the model. Besides, this car model [ READ MORE ]