Posts Tagged ‘ design ’
Part 2: Skinned Interface Hey let’s talk about the proverbial wheel. Or more precisely the invention of it. Or to be even more specific: why you should NOT reinvent the wheel. (Unless you are Audi, in which case it’s okay because they are awesome!) I am no programmer, but the last time I looked, one didn’t have [ READ MORE ]
Lately in my attempt to juggle many tasks and getting things done as fast as possible, I have become increasingly frustrated at some of the current UI implementations, some are pointless, some are ugly, some are a pain to use. And often it’s the combination of all 3. For once, I am not talking about Blender. This [ READ MORE ]