mike's digital anthology

making visuals with technology

Posts Tagged ‘ realtime ’

latest screenshots

  • July 14th, 2009
  • Posted in Uncategorized
  • By mike pan

Two new screenshots from work… Done entirely in Blender game engine, running at a solid 30fps. [ READ MORE ]

A Blender visualization

  • June 27th, 2009
  • Posted in Uncategorized
  • By mike pan

So this is what has been keeping me busy: “OceanViz” is a realtime visualization application running on Blender 2.49a’s build-in game engine.  I, along with a few other artists, created this visualization as part of a research project at the University of British Columbia’s Fisheries Centre in Canada. Have I been promoting this project to death? [ READ MORE ]

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