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	<title>Comments on: Tip: How to sculpt with 4 million polygons on a laptop</title>
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	<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/</link>
	<description>making visuals with technology</description>
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		<title>By: eclectiel</title>
		<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/#comment-329</link>
		<dc:creator>eclectiel</dc:creator>
		<pubDate>Fri, 12 Mar 2010 08:04:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=361#comment-329</guid>
		<description>Another tip that helped increase sculpting speed a lot, at least in my case, is using orthogonal view instead of perspective.

It may also be useful to reduce the number of undo levels, to gain more memory.</description>
		<content:encoded><![CDATA[<p>Another tip that helped increase sculpting speed a lot, at least in my case, is using orthogonal view instead of perspective.</p>
<p>It may also be useful to reduce the number of undo levels, to gain more memory.</p>
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		<title>By: matty</title>
		<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/#comment-328</link>
		<dc:creator>matty</dc:creator>
		<pubDate>Thu, 11 Mar 2010 14:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=361#comment-328</guid>
		<description>hi i want to make huge objects like i see in movies with multiple many poly meshes will 64 bit quad core lots of ram and a good graphics card solve my problames</description>
		<content:encoded><![CDATA[<p>hi i want to make huge objects like i see in movies with multiple many poly meshes will 64 bit quad core lots of ram and a good graphics card solve my problames</p>
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		<title>By: ijstaart</title>
		<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/#comment-254</link>
		<dc:creator>ijstaart</dc:creator>
		<pubDate>Mon, 01 Feb 2010 23:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=361#comment-254</guid>
		<description>gustave, sculpt mode uses VBO by default, even if the option is disabled.</description>
		<content:encoded><![CDATA[<p>gustave, sculpt mode uses VBO by default, even if the option is disabled.</p>
]]></content:encoded>
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		<title>By: mike pan</title>
		<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/#comment-252</link>
		<dc:creator>mike pan</dc:creator>
		<pubDate>Mon, 01 Feb 2010 17:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=361#comment-252</guid>
		<description>Thanks, gustav, I forgot about that feature. 

As for what computer is best for Blender, I find that a laptop with a good graphics card helps a lot. But most laptop with decent graphics card is usually in the 1000 usd range. Another option is to get a nvidia ion based netbook (hp311, asus 1201, etc). Sure the Atom processo will be slow for rendering, but the interface performance will be amazing.</description>
		<content:encoded><![CDATA[<p>Thanks, gustav, I forgot about that feature. </p>
<p>As for what computer is best for Blender, I find that a laptop with a good graphics card helps a lot. But most laptop with decent graphics card is usually in the 1000 usd range. Another option is to get a nvidia ion based netbook (hp311, asus 1201, etc). Sure the Atom processo will be slow for rendering, but the interface performance will be amazing.</p>
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		<title>By: gustav</title>
		<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/#comment-251</link>
		<dc:creator>gustav</dc:creator>
		<pubDate>Mon, 01 Feb 2010 16:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=361#comment-251</guid>
		<description>Also turning on VBO increases the performance a lot (if you have a gfx card that support VBO)...</description>
		<content:encoded><![CDATA[<p>Also turning on VBO increases the performance a lot (if you have a gfx card that support VBO)&#8230;</p>
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	<item>
		<title>By: jou023</title>
		<link>http://blog.mikepan.com/tip-how-to-sculpt-with-4-million-polygons-on-a-laptop/#comment-250</link>
		<dc:creator>jou023</dc:creator>
		<pubDate>Mon, 01 Feb 2010 09:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.mikepan.com/?p=361#comment-250</guid>
		<description>mike, can you suggest me what laptop-hardware to get for starting with blender. good luck 4u</description>
		<content:encoded><![CDATA[<p>mike, can you suggest me what laptop-hardware to get for starting with blender. good luck 4u</p>
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